Keep your kids’ learning activity on the track even at home with the help of these online studying apps and websites.
Ruangguru is the largest technology company in Indonesia that focuses on education-based services. It has more than 15 million users and manages 300,000 teachers who offer services in more than 100 subject areas. Ruangguru develops various technology-based learning services, including virtual classroom services, online exam platforms, subscription learning videos, private tutoring markets, and other educational content that can be accessed through the web and Ruangguru applications. Ruangguru has also been trusted to partner with 32 (out of 34) Provincial Governments and 326 Municipal and Regency Governments in Indonesia. As well as won a number of awards at home and abroad, including the Solver of MIT, the Atlassian Prize, UNICEF Innovation to Watch, the Google Launchpad Accelerator, and the ITU Global Industry Award.
Quipper is an educational technology company with a mission to provide the best education to remote areas. First established in 2010 in London – England, Quipper services can now be enjoyed in several countries such as Japan, the Philippines, Mexico, and Indonesia. Since 2015, Quipper has been part of the Indonesian education ecosystem by helping to provide, improve and distribute quality education for teachers and students. Quipper offers some learning services, including Quipper Video E-learning, an online video-based independent learning for middle and high school students (Grades 9-12). As well as Quipper Video Masterclass, a premium service of video-based learning with interactive features, such as, ask the tutors and online tutoring for high school students (Grades 10-12).
Brainly is a peer-to-peer learning community and educational technology company based in New York City, New York, United States and now available in Indonesia. It is the world’s largest social learning community. 150+ million students trust and study with Brainly every month to help you with any school subject, such as Math, Science, History, Algebra, English, Foreign Languages and many more. Brainly is also known as the number 1 math app. With Brainly, you can ask homework questions, search for homework answers, practice for exams, essays, and research in the following subjects – Math, History, English, Biology, Chemistry, Physics, Social Studies, and World Languages. Brainly covers education levels, such as elementary school, middle school, high school, and college. Its learning community is reliable – the quality of homework answers and explanations are ensured by a dedicated team of moderators that check all content on a daily basis.
4. Khan Academy
Khan Academy offers practice exercises, instructional videos, and a personalized learning dashboard that empower learners to study at their own pace in and outside of the classroom. It tackles math, science, computer programming, history, art history, economics, and more. Khan Academy’s math missions guide learners from kindergarten to calculus using state-of-the-art, adaptive technology that identifies strengths and learning gaps. This platform also partnered with institutions like NASA, The Museum of Modern Art, The California Academy of Sciences, and MIT to offer specialized content. Khan Academy is also a non-profit academy. Millions of students from all over the world, each with their own unique story, learn at their own pace on Khan Academy every single day. Its resources are being translated into more than 36 languages in addition to the Spanish, French, and Brazilian Portuguese versions of the site.
5. Zenius Education
Zenius Education provides educational access services in video format that is presented both online through the website (zenius.net), and offline with CD and DVD media. Some Indonesian startup media mentioned that Zenius is present as a form of education revolution in Indonesia by promoting critical, logical, rational, and integrated science knowledge to all Indonesian students. On 16-20 March 2015, Zenius Education was one of 12 companies representing Indonesia in the CeBIT 2015 event, the largest technology exhibition in the world which is held every year in Germany.
Kahoot! is a game-based learning platform, used as educational technology in schools and other educational institutions. Its learning games, “Kahoots”, are multiple-choice quizzes that allow user-generated and can be accessed via a web browser or the Kahoot app. This app makes learning fun, engaging, and impactful for all students, in the classroom or through distance learning. Create fun learning games in minutes, or choose from millions of existing games to introduce a topic, review and reinforce knowledge, and run formative assessment.
7. Rumah Belajar
It is a learning portal that provides learning materials and communication facilities that support interaction between communities. Rumah Belajar is present as a form of learning innovation in the industrial era 4.0 which can be utilized by students and teachers of Early Childhood Education (PAUD), Elementary Schools (SD), Junior High Schools (SMP), Senior High Schools/Vocational Schools (SMA / SMK) and their equivalents. By using Rumah Belajar, we can study anywhere, anytime with anyone. All content in Rumah Belajar can be accessed and utilized free of charge.
8. Epic! – Kids’ Books and Videos
Epic!’s award-winning service includes a wide variety of high-quality books and learning videos from leading publishers like Scholastic, National Geographic, HarperCollins, Macmillan, Smithsonian and many more. With over 35,000 books and learning videos available now and many more titles added each week, Epic! has been called the “Netflix of kids’ books” – it’s an unlimited library your kids can take anywhere. Well-known books and series include Fancy Nancy, Flat Stanley, Warriors, Biscuit, National Geographic Kids, The Chronicles of Narnia, Batman, Goosebumps, Clifford, A Series of Unfortunate Events, Goodnight Moon, Big Nate, and many more. The Epic! library contains everything from picture books to chapter books, early readers, audiobooks, graphic novels, non-fiction titles, educational books, videos and more. Epic! also now includes Spanish books and Chinese books.
9. English First (EF)
Free online learning facilities from English First (EF) educational institutions can be an alternative during physical distancing. There are several learning programs that are open to the public for free, ranging from preschoolers to adults. Learning programs that can be accessed through Youtube channels or applications include:
• EFolklore, Youtube Series, which is an animation of Indonesian folklore in English for ages 4-13 years.
• EF Adventure to Letterland, which provides a varsiety of videos of English subject material for ages 3-10 years.
• EF Junior English Test, a series of English tests for students for ages 8-13 years.
• EF English Standard Test (EFSET), a series of adaptive English tests to measure the ability of standard English, for ages 14 and older.
• EF English 24/7, a free mobile application that contains English language learning that reflects everyday life, for ages 18 and up, can be downloaded via iOS and Android.